
(Just runs through the launcher.) But, even then, it's probably advisable just to run it outside of Steam, since you may end up with savegame managing launchers and all that jazz. You can do this easily and even work it so the game runs through Steam as a "added" game.

It's advisable to run X3TC outside of the Steam root folders if you're going to be modding the game. When you say "work with Steam", what do you mean? Do you mean that you want the Steam Launcher to launc the X3TC with the X-Tended mod or that you just want to play your Steam-purchased copy of X3TC while running the X-Tended mod? Originally posted by Preditorian:Im sick an tired of the boring gameplay of X:R, I want to come back to X3 but I want to try X-tended, and for the freaking life of me I can not get it working or find any recent info on getting it to work with steam. There's also the xtended forums if you can't get help on egosofts which is found at Informer's onedrive link is still up and running, in case you need the patch/hotfix, manual, or if you somehow got a version prior to 2.0 (the file on for example is 1.2) It's linked in the mod author's OP. If all else fails, you can try asking directly via the mod's forum posting Also this post contains the latest version, so if you didn't get it from here, make sure it's not an older version. If you've done all this and you're still having issue's, you're going to have to be a bit more specific as to what exactly is happening when you launch the game. If you do merely go to your games library, click on X3 and there will be a section to the right with dlc listed and untick it. After the patch, you'd then extract the hotfix into the same location.Īlso, make sure you don't have the official bonus pack installed, when you install the mod. If you did not change the default Steam installation, yours is likelyĬ:\Program Files (x86)\Steam\SteamApps\common\X3 Terran Conflictįor the patch for the mod, you extract the zip file into the same location. So get ready to find out about even more cool stuff as we get closer to release, not to mention get more details about stuff we’ve already mentioned, because, as both a player and a developer, I have to say X3: Terran Conflict is going to be the best game in the X-series yet.Xtended is installed via an installer, so the only thing you actually have to do is point it to the directory that X3:TC exe is in.Ĭ:\Games\Steam\SteamApps\common\X3 Terran Conflict A lot of the new features you’ll see talked about more as we move towards release were things that we, as both players and developers, felt were missing from previous games in the series.ĭon’t let the numbering fool you, X3: Terran Conflict is more than just X3: Reunion with a bunch of new ships and missions, although there’s plenty of those as well! You’ve already seen and read hints about some of the new stuff, like boarding parties, bombers, flight wing groups, missile frigates, and a new User Interface, but there’s still plenty more you haven’t heard about yet, like non-player corporations, new and improved mission-handling, military outposts, and a bunch of new weapons. If we weren’t making or modifying the games, we were playing them, and that gave us a great mix of ideas for improvement from multiple perspectives. To mention some specifically, I’m sure all of our fans will be happy to hear about the inclusion of XTended’s Frigates (M7) and Heavy Corvettes, but with the massive amount of stuff X3:TC is adding, these are just a drop in the bucket of new stuff for X3:TC.īefore I started working on the X-series, and before I started modding the X-series, I was a player of the X-series, which goes for a lot of the other developers on the X3:TC team as well. X3:TC includes what we felt were some of the best ships from XTended, which, even after being reworked to look and feel even better, should be familiar to XTended’s wonderful fans, while providing new, fun content for the rest of the players to enjoy.


Some of the more observant may have already noticed a few XTended ships show up in some of the X3:TC screenshots shown so far. Hi, I’m Bobby Wilkinson, one of the developers of X3: Terran Conflict, although some in the community probably know me better as Syklon, one of the developers behind the XTended mod. So without further ado, let this series start: The team that worked on this grand finale to the X series has been the biggest team to work on an X game ever, and the reason for this is that our core team was joined by some guys you may already know. For the next issue of the X Universe News, our regular email to the community, Bernd has asked some of the developers of X3: Terran Conflict to write a bit about their experiences over the past two years.
